Hero's Medicine
Spezial Anemone
- Art
- Zauber
- Kategorie
- Unterstützungszauber
- Typ
- Keine
- Reichweite
- Gefährte in vorderer Reihe
- Schadensart
- Keine
- Einsatzzeitpunkt
- Im Kampf
- Kosten
- MP 7
- Max. Lv.
- 7
- Nur für Klasse
- Keine
- Nur für Waffe
- Keine
- Herkunft
- SpezialAnemone
Increases the Attack Power of front-line allies for 4 turns using a medicinal compound that forcibly draws out power, and once the effect ends, they become fatigued and Action Speed is decreased based on the number of times the effect was applied, lasting for 3 turns. Attack Power is increased further while in a continuous recovery/reactive healing state. If used again while the effect is active, the effect is extended by 2 turns.
Attack Power increase amount increases with skill level. Can also be used underwater. This skill is unaffected by effect-extending skills. Attack Power increase amount/extended turn count reduced if learned by someone other than Anemone.
| Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | |
|---|---|---|---|---|---|---|---|
MP-Verbrauch | 7 | 9 | 13 | 17 | 24 | 32 | 46 |
Attack Power Up fix | +10 | +15 | +25 | +35 | +45 | +60 | +75 |
Attack Power Up Anteil (%) | +12% | +12% | +13% | +13% | +13% | +14% | +15% |
Attack Power Up fix bei Regeneration | +15 | +23 | +38 | +53 | +68 | +90 | +113 |
Attack Power Up Anteil bei Regeneration (%) | +17% | +17% | +18% | +18% | +19% | +19% | +20% |
Attack Power Up Rundenanzahl | 2 | ||||||
Attack Power Up Runden | 4 | ||||||




