Deadfall Log
- Kind
- Active
- Category
- Trap
- Type
- None
- Range
- self
- Damage type
- None
- Use timing
- Dungeon and Town
- Cost
- None
- Max Level
- 7
- Class only
- Ranger
- Weapon only
- None
- Source
- Lv 38Ranger
Places a deadfall log trap in front of the user during exploration. If an enemy or ally party triggers the trap, they are knocked back a set distance. If an enemy is caught, the front-row enemy with the highest HP is dealt damage proportional to HP and has their Defense Power reduced for 4 turns at the start of battle. If an ally party is caught, all allies take damage and their Defense Power is decreased at the start of battle.
Amount of damage dealt to enemies increases even further and enemy Defense Power decreases even further with skill level. Can only be placed in areas with a ceiling. Does not affect slime-type enemies and cannot hit small enemies. <Ranger-specific>
| Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | |
|---|---|---|---|---|---|---|---|
Use limit | 3 | 3 | 4 | 4 | 5 | 5 | 6 |


