Defensive Provoke
- Kind
- Active
- Category
- Support Skill
- Type
- None
- Range
- 1 enemy row
- Damage type
- None
- Use timing
- In Battle
- Cost
- SP 10
- Max Level
- 7
- Class only
- None
- Weapon only
- 14 in allDaggerOne-Handed SwordOne-Handed AxeOne-Handed StaffOne-Handed Blunt WeaponNinjatoKatanaTwo-Handed SwordTwo-Handed SpearTwo-Handed AxeTwo-Handed StaffTwo-Handed Blunt WeaponOdachiCesti
- Source
- 4 in all
Makes the user more easily targeted by 1 enemy row, increases Defense Power, and continuously restores minor HP to the user for 2 turns.
The user is made even more easily targeted, restoration amount increases, and Defense Power increases with skill level. <Close/mid-range weapon-specific>
| Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | |
|---|---|---|---|---|---|---|---|
SP Cost | 10 | 13 | 18 | 24 | 34 | 45 | 65 |
Enemy Threat Trigger Chance | 60% | 62% | 64% | 66% | 68% | 70% | 75% |
Enemy Threat Chance of Being Targeted | 75% | ||||||
Enemy Threat turns | 2 | ||||||
Recovery Over Time Recovery Amount | +15 | +20 | +25 | +30 | +35 | +40 | +50 |
Recovery Over Time Low HP Bonus (%) | 50% | ||||||
Recovery Over Time turns | 2 | ||||||
Defense Power Up Fixed | +20 | +20 | +25 | +25 | +30 | +30 | +40 |
Defense Power Up Rate (%) | +15% | +15% | +20% | +20% | +25% | +25% | +30% |
Defense Power Up turns | 2 | ||||||



















