Endure

Kind
Passive
Category
Support Skill
Type
None
Range
self
Damage type
None
Use timing
Passive
Cost
None
Max Level
None
Class only
None
Weapon only
None
Source

[ギミック]HPが一定割合あれば、一度だけ大ダメージを受けても一定割合以下にならない。


Lv 1
Survive Fatal Damage (Once) Endure HP (%)
40%
Survive Fatal Damage (Once) HP at or Below (%)
50%

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