Self-Healing
Lv 6 Knight
- Kind
- Active
- Category
- Support Skill
- Type
- None
- Range
- self
- Damage type
- None
- Use timing
- In Battle
- Cost
- SP 3
- Max Level
- 7
- Class only
- None
- Weapon only
- None
- Source
- 11 in all
Restores minor HP to the user and continuously restores minor HP for 3 turns.
Restoration amount increases with skill level.
| Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | |
|---|---|---|---|---|---|---|---|
SP Cost | 3 | 4 | 7 | 9 | 13 | 16 | 24 |
Recovery Over Time Recovery Amount | +15 | +25 | +45 | +55 | +80 | +100 | +120 |
Recovery Over Time Low HP Bonus (%) | 50% | ||||||
Recovery Over Time turns | 3 | ||||||
Stat-Based Recovery Fixed recovery amount | +15 | +25 | +45 | +55 | +80 | +100 | +120 |
Stat-Based Recovery Stat multiplier (Divine Power) | 50% | 50% | 60% | 60% | 75% | 75% | 90% |
Stat-Based Recovery Soft cap | 100 | 100 | 120 | 120 | 150 | 150 | 200 |
Stat-Based Recovery turns | 3 | ||||||
| Skill level | Recovery amount at the Soft cap |
|---|---|
| Lv 1 | 65 |
| Lv 2 | 75 |
| Lv 3 | 117 |
| Lv 4 | 127 |
| Lv 5 | 193 |
| Lv 6 | 213 |
| Lv 7 | 300 |







