Wild Throw
Lv 10 Ninja
- Kind
- Active
- Category
- Attack Skill
- Type
- None
- Range
- random enemies
- Damage type
- Physical Attack
- Use timing
- In Battle
- Cost
- SP 10
- Max Level
- 7
- Class only
- Ninja
- Weapon only
- Throwing Ninja Tool
- Source
- 4 in all
A minor physical attack on 3 random enemies.
Efficacy increases with skill level. <Ninja-specific> <Long-range weapon-specific>
| Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | |
|---|---|---|---|---|---|---|---|
SP Cost | 10 | 13 | 18 | 24 | 34 | 45 | 65 |
Stat multiplier (Attack Power) | 110% | 120% | 130% | 140% | 150% | 160% | 170% |
Two-handed stat multiplier | 132% | 144% | 156% | 168% | 180% | 192% | 204% |
Soft cap | 100 | 120 | 300 | 350 | 500 | 600 | 800 |
Two-handed soft cap | 300 | 360 | 900 | 1,050 | 1,500 | 1,800 | 2,400 |
Lower threshold | None | None | 50 | 50 | 100 | 100 | 300 |
Hits | 1 | ||||||
Accuracy | 15 | ||||||
| Skill level | Skill damage at the Lower threshold | Skill damage at the Soft cap |
|---|---|---|
| Lv 1 | None | 110 |
| Lv 2 | None | 144 |
| Lv 3 | 65 | 390 |
| Lv 4 | 70 | 490 |
| Lv 5 | 150 | 750 |
| Lv 6 | 160 | 960 |
| Lv 7 | 510 | 1,360 |
| Skill level | Two-handed Skill damage at the Lower threshold | Two-handed Skill damage at the Soft cap |
|---|---|---|
| Lv 1 | None | 396 |
| Lv 2 | None | 518.4 |
| Lv 3 | 78 | 1,404 |
| Lv 4 | 84 | 1,764 |
| Lv 5 | 180 | 2,700 |
| Lv 6 | 192 | 3,456 |
| Lv 7 | 612 | 4,896 |





