Adjusted Fire
- Kind
- Passive
- Category
- Support Skill
- Type
- None
- Range
- self
- Damage type
- None
- Use timing
- Passive (Stats)
- Cost
- None
- Max Level
- 1
- Class only
- None
- Weapon only
- None
- Source
Increases damage when a normal attack/attack skill hits the same enemy again from the previous turn.
| Lv 1 | |
|---|---|
Damage Up on Struck Target Damage Up | +12% |
Damage Up on Struck Target Limit | 1 |




