Adjusted Fire

Kind
Passive
Category
Support Skill
Type
None
Range
self
Damage type
None
Use timing
Passive (Stats)
Cost
None
Max Level
1
Class only
None
Weapon only
None
Source

Increases damage when a normal attack/attack skill hits the same enemy again from the previous turn.


Lv 1
Damage Up on Struck Target Damage Up
+12%
Damage Up on Struck Target Limit
1

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