Power of Excalibur

Kind
Passive
Category
Support Skill
Type
None
Range
self
Damage type
None
Use timing
Passive
Cost
None
Max Level
1
Class only
None
Weapon only
None
Source

Has a low chance of increasing damage dealt to enemies when a normal attack or attack skill hits. The amount of increased damage dealt to an enemy becomes greater the higher the wielder's remaining HP.


Lv 1
Damage Bonus by Remaining HP Trigger Chance
5%
Damage Bonus by Remaining HP Current HP (%)
20%

Game images and data on this site belong to their original game companies. If anything here is a problem, please let us know through Report.